Doing so will cause all of the Infected to burn themselves and the remaining CEDA Infected (who are fireproof) can be dealt with easily. Throw a Bile Bomb into one of the many fires.There are several strategies to deal with the Horde that arrives: Open the door and then grab the Silenced Submachine gun on the floor in front of you. Doing so triggers the first Crescendo event. When you reach the bottom, the elevator dies and you need to open the door manually. As you reach the bottom, smoke fills the screen. Go into the elevator and then close the elevator doors. Special Infected do not spawn unless you jump onto the railing in the room near the lounge. Clear all the Infected out of the lounge and the room nearby and search for supplies. As you leave the four rooms, at the end is a lounge. Infected can and will break the door, releasing a wall of fire that must be bypassed by going onto the ledge. Watch out for smoke under doors - this means that the room is on fire, so don't open it. This time, parts of the fire are burning two of the four rooms on this floor. The end of the staircase is on fire, so open the door to find another hallway. Then when you're done, go down the staircase. Go clear the rooms out, as there are usually supplies. Chargers are much more dangerous as if any Survivors in their path get sent flying, they will fly off from the ledge and many levels below, killing them instantly. Dying Boomers can cause Survivors to stumble and hang onto the ledge, Jockeys can ride them off the ledge (the Survivor will be hanging from the ledge fortunately, unless they provide no resistance). Special Infected, especially Boomers, Jockeys and Chargers are the most dangerous while on the ledges. Close the door if it is there, to prevent a Smoker (if any spawn) grabbing one of you.īe careful when you are on the ledge. Turn right to find a small room and grab any supplies. Turn left, and as you get close to the wreckage, it explodes, blocking your path with more fire. Then clear out the other side of the floor and go to the part where the hallways intersect. Clear the room near the meeting room and search for items. It can also save health and prevent being caught off-guard by a Smoker or other Special Infected. That way, if a Special Infected spawns, they'll have to break the door open. Clear the Infected in the meeting room and close the doors behind you. Clear any Common Infected that are in front of you, then go straight and make a right turn. Once you are ready, go down the staircase and open the door. Near you should be some Axes, Crowbars, four First-aid kits and a P220 Pistol. Players start off at the top of the hotel's roof, where they are awaiting evacuation but the helicopter leaves them behind. You are not going to survive the zombie apocalypse by yourself. In all cases, watch out for each other and take care of each other. Communicate with your teammates, if you're playing with others, or if you're by yourself with the AI, point out things they might otherwise miss. Left 4 Dead is supposed to be a cooperative game. Being observant might alert you to something nasty ahead of time, like a Witch, Special Infected or Tank, and allow you to prepare yourself.There are, of course, a few key things to always remember: On their way down, they face repeated Infected attacks, discover that New Orleans is the primary evacuation center, flee through burning-floor levels, experience the benefits of Bile Bombs and introduce themselves to one another in an elevator with malfunctioning doors.Īll campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed. They enter the hotel with the immediate objective of reaching a safe room on the hotel's ground floor. The Survivors arrive just in time to witness the last evacuation helicopter lifting off to a different location and, in the absence of any other option, form a group to fight their way to safety. The four new Survivors start on top of a hotel, The Vannah, which was once an evacuation center but has now been swarmed by the Infected. " The Hotel" is the first chapter of the " Dead Center" campaign in Left 4 Dead 2. For a list of all hotel-related locations within the Left 4 Dead series, see Hotel (disambiguation). " I ain't going back downstairs unarmed." ― Ellis " Shit, this place is burnin' up fast!" ― Nick For the actual in-game hotel, see The Vannah.
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